Ds1 soft caps

Jul 3, 2021 · Stamina is recovered by not taking actions, the rate is the same while jogging as when standing still. Base Stamina recovery is 45 per second. Attacking stops all Stamina recovery until the animation finishes. wearing the Cloranthy Ring (+20), Grass Crest Shield (+10, even if on back), and Mask of the Child (+10).

Ds1 soft caps. Dolby Digital Plus is also a core format for Dolby Audio, built into Windows 10 and the new Microsoft Edge browser, available on PCs and the Surface tablet. Look for content encoded with Dolby Digital Plus on Blu-ray Disc and on streaming platforms such as Netflix, Vudu, or Amazon Fire TV. Dolby Digital Plus™ (E-AC-3) is an advanced surround ...

There are two soft caps. The first is at 30 and the second at 50. rdh2121 • 1 yr. ago. Fextra is correct - both sources match perfectly. 1 more reply. [deleted] • 1 yr. ago. -1. BingusRango • 1 yr. ago. if your going below sl100 i would reccomend 30, if …

Depends on stat. Vigor above 49, end above 40, vit above 40, str above 66, luck above 50 is bad idea, cause those are basically hard caps. Reply More posts you may likeDownlight Diffuser SGL Soft Glow Lens BWO Blade Baffle with Overlay Finish/Color C1 Matte White (Default) ... DS1: Soft-Start 100%-1% dimming range. Fixture will be wired for low voltage 0-10V dimming control. ... End caps: Steel, flat-style. Attach with same method as row joining.Late Late Late Game Mage Build NG+ And Beyond: https://youtu.be/WNW9HrGce1sIce Queen Build Update Post Patch 1.03: https://youtu.be/Q_7JQBtKEn8⬇️ Check the d...So I am playing around with mugenmonkey trying to see just how bad Battle Axe's scaling with DEX is, and I notice that under 20, you get 3 AR per…The Demon's Greataxe has the highest potential raw damage, due to nice base attack rating and S-scaling in Strength. A Crystal Demon's Greataxe +5 wielded with 99 Strength has 767 attack rating. Note : Two-handing doesn't boost damage at 99 Strength. This weapon can be enchanted. The best weapon augmentation is Darkmoon Blade; when rank 3 in the Blade of the Darkmoon covenant, (magic) damage ...

Vitality has two soft caps, the first at 30 and the second at 50. 30vit is 1100 HP (soul form). 50 is 1500. 99 is 1900 (+27% over 50vit). Strength, Dexterity, Magic and Faith all have 2 soft caps. The first is at 30 and the second at 50. From 50 to 99 nets you about 11% more damage across the board for any scaling based off these stats.Vitality has a soft cap at 30 and 50. The upgrade to health goes down by 10 at 30, down to 8 or 9 at 50. Attunement at 50. No more slots after 50. Endurance at 40. It doesn't give you any more stamina after that, at a max of 160. Strength at 40 and 50. The added damage scaling goes down drastically at both soft caps.Business, Economics, and Finance. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. CryptoA cleric could easily be a dexterity build. Use pyromancy until you get wrath of the gods. Remember dexterity makes you cast spells quicker and most dexterity weapons require a little strength to use. You don't always have to be meta to win lol. 2) 13. 0. Cleric is a class in Dark Souls. Cleric starting equipment, stats, tips and builds for DKS ...So i'm still fairly new to the game, but I did play DS3 and DS1, and usually soft caps are around 40-50 range depending on what stat. I'm doing a quality build but a bit more sided to strength (this is only for PvE I don't care for PvP). Also on a side note, how high should my AGL be to get decent iframes (I'm currently at 92)?DS1's video game combat, in comparison, is all about zipping around in circles and doing backflips in midair, using iFrames, dead angle exploits and completely ignoring the sort of face-to-face, grueling war that the combat system was intended to portray. ... It probably soft caps at 110 Agility which requires 40 Adaptability for a 2 Attunement ...Honestly, I consider the first soft cap to be 26. Until 26, you see very small losses, but from 26-28 you will see a drop off of 11 points. 17 isn't a soft cap, it's just the peak level. After 26-28 there is a massive drop. The difference between 17 and 27 is about 350hp while the difference between 27 and 50 is 300 HP.

You'll keep gaining stamina up until 40 endurance. I'm not sure if equip load has a soft cap but you'll keep gaining that all the way to 99 endurance. Holy smokes! Humanity does boost your stat indeed! I will test more for me to figure out things. Thanks again buddy.Dexterity is a stat in Dark Souls. Common weapon requirement, especially faster, lighter weapons. Unlike Strength, two-handing weapons does not decrease the dexterity requirement. Increases damage on weapons with dexterity modifiers. Decreases casting time of most offensive spells at dexterity levels 35-45. The following are weapons that scale with dexterity, and their level of scaling, when ...These same kinds of soft caps exist on weapon scaling, where you go from really high gains, such as 4.5 per point, then 3.5 per point, then 2.5 per point, 1, .5, etc they are slightly more linear per break, however. ... Ds1 had health, end, str, Dex, faith, int, and maybe attun. That's 7. Ds3 has health, end, vit, str, Dex, int, faith (both of ...2. warriors start with 13 dex. That is enough dex to use a short bow or composite bow and only 1 dex away from using a longbow. Enchanting the bow with lit/chaos removes the stat scaling. So a strength based warrior can use a bow pretty effectively with little or no dex investment. Colin D.At absolute best, this puts 348 casting speed at ~6 frames faster than 120 casting speed. This comes to about 0.2 seconds. Comparing 120 casting speed to 266 is approximately 4-5 frames faster, resulting in ~0.14 seconds faster casting. This confirms diminishing returns on casting speed. Equipment Load. Equipment Load is a stat that determines your mobility based on the weight of the armor, weapons and rings you have equipped. Each weapon, armor, and ring you have equipped, even if it is not currently held in your hands, contributes to your current Equipment Load. The weights are simply added together.

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Apr 22, 2023 · Equip Load is primarily governed by Endurance, increasing linearly up to 139 at 99 Endurance (no soft cap; see table below). Equip Load can also be increased by utilizing some items: Havel's Ring increases max equip load by 50%. Ring of Favor and Protection increases max equip load by 20%. Mask of the Father increases max equip load by 5%. Kinda looks like dead angles from the original DS1. And all the timing in the world won't help you, when there's more meaningful amounts of lag, which is more often than not the case. But even without all that, you still want as many iframes as you can fit into your build, especially at higher equipload-percentages, or you'll get roll-caught a lot.Humanity hard caps item discovery at level ten and it also hard caps curse resistance at level thirty. Soft caps for all other increases are set to those same levels. Suggested Soul Levels. Here are a few thoughts I put together to help guide you on when to stop and grind so that you will be at the right level for particular areas or bosses.Lmaooo i feel you, best thing to do is get ring of avaroce and farm reaper for a bit, vitality has a soft cap of 30 and watch your world tendency and character tendancy. They really make the game noticeably harder. ... Nah game is absolutely not as hard as DS1 3 Kings boss fight or Blood Borne for that matter. A lot of the bosses in this game ...Looking at the table on fextralife, the soft cap is 25 followed by another soft cap at 60. It's ~1.5 or 1.6 up to 25, dips to 1 but increases to giving 1.5 again near level 60 then drops and stays at 1 or 1.1 per level to 99. Definitely an odd pattern that encourages getting to either cap rather than somewhere in the middle

So i'm still fairly new to the game, but I did play DS3 and DS1, and usually soft caps are around 40-50 range depending on what stat. I'm doing a quality build but a bit more sided to strength (this is only for PvE I don't care for PvP). Also on a side note, how high should my AGL be to get decent iframes (I'm currently at 92)?So i'm still fairly new to the game, but I did play DS3 and DS1, and usually soft caps are around 40-50 range depending on what stat. I'm doing a quality build but a bit more sided to strength (this is only for PvE I don't care for PvP). Also on a side note, how high should my AGL be to get decent iframes (I'm currently at 92)?Int/Faith soft caps at 40/45/50. Every cap reduces gains, but you still get some up until 99. The 45 cap is only for magadjust (where it gets reduced gains) And for completeness: …DS1 is the first synchronous switch isolated in dry air specifically devised and designed for capacitor banks. The perfect combination, regulated by the electronic control unit, between the semiconductors and synchronism with the network allows to increase reliability and efficiency and prolongs the life ofThe soft cap is around 20 or something, the hard cap comes at 40 - 50 (most weapons go up to 40 with stats, some catalysts and talismans scale up to 50 tho) after that, you'll get minimal benefit from adding points into it. Jun 5, 2018 · The table below explains the scaling of the magical damage of the weapon. For example: For lower stats (from 10 - 50) points/level increase most but once it reaches the soft cap at 50, it will start to slow down. Anything higher than 50 stat points would not give as much rating as when it was at the lower points (e.g. below 50 points). The table below explains the scaling of the magical damage of the weapon. For example: For lower stats (from 10 - 50) points/level increase most but once it reaches the soft cap at 50, it will start to slow down. Anything higher than 50 stat points would not give as much rating as when it was at the lower points (e.g. below 50 points).The DS1-MK3 brings unparalleled mastering quality into the DAW-based studio with new features and workflows, and makes the very best in mastering dynamics more affordable than ever. Purchase of the DS1-MK3 also includes the intelligent Weiss MM-1 Mastering Maximizer plug-in, the Weiss Deess de-essing plug-in and the Weiss Compressor/Limiter ...Attunement caps at 35. Vitality caps at 40. Strength caps at (two handed) 27, 40, 60, 66. Dexterity caps at 40, 60 and after 70 you get good returns up to 85. Intelligence caps at 30 (for chaos/dark), 40 and then 60. Faith caps at 30 (for chaos/dark), 40 and then 60. Luck caps at 40 and then at 50. Bbmazzz • 5 yr. ago.Vitality has a soft cap at 30 and 50. The upgrade to health goes down by 10 at 30, down to 8 or 9 at 50. Attunement at 50. No more slots after 50. Endurance at 40. It doesn't give you any more stamina after that, at a max of 160. Strength at 40 and 50. The added damage scaling goes down drastically at both soft caps.

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I go over stats in Elden Ring explaining things like Soft Caps, Hard Caps while suggesting how many points to put into each of the statsSpreadsheet: https://...Resistance is your go to stat to level up until you reach at least lvl90. get STR to 16, level dex to 10, get a chaos +5 Zweihander. dump everything else into END and VIT for HP and better armor. also get a grass crest shield. The Pyromancy flame doesnt scale with any stat, so just level that up for free damage.At absolute best, this puts 348 casting speed at ~6 frames faster than 120 casting speed. This comes to about 0.2 seconds. Comparing 120 casting speed to 266 is approximately 4-5 frames faster, resulting in ~0.14 seconds faster casting. This confirms diminishing returns on casting speed.Levelling - soft caps Dark Souls II: Scholar of the First Sin PlayStation 4 . PC PlayStation 3 Xbox 360 Xbox One. Log in to add games to your lists. Notify me about new: Guides. ... Quick one - are the soft caps for levelling the same as DS1? So you'd stop at 40 dex for a dex build, etc? cheers. PSN - pelethar. DeathOfLove 7 years ago #2.Buy Tire Stem Valve Caps - H/D Truck - TWD DS1 online from NAPA Auto Parts Stores. Get deals on automotive parts, truck parts and more. 20% Off on Orders $150+ with Code: FALL20 * Online Only.So i'm still fairly new to the game, but I did play DS3 and DS1, and usually soft caps are around 40-50 range depending on what stat. I'm doing a quality build but a bit more sided to strength (this is only for PvE I don't care for PvP). Also on a side note, how high should my AGL be to get decent iframes (I'm currently at 92)?Fire Defense and Magic Defense use identical equations. Major break points after 15 and 30 Resistance with the Resistance increase awarded per level being reduced by approximately half at each break. The consensus among Dark Souls players is that it's a waste to level up this stat, as doing so doesn't provide enough benefits.Soft cap is the point where you begin to get less and less out of a stat you put a level in. Hard cap is where it downright becomes absolutely minimal, and isn't very useful to continue putting points into after that point. 40 is the soft and 60 is the hard cap for several stats. Things like Vigor, you barely get any more health per point past 40.

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Players can be paired with others who are relatively near their level, using what is commonly referred to as the "10 + 10%" calculation. The range is calculated from the host's perspective. x +/- (10 + 0.1x) Level 50 can summon: 35 - 65. Level 100 can summon: 80 - 120. Red Eye Orb , Cracked Red Eye Orb, & Blue Eye Orb.So i'm still fairly new to the game, but I did play DS3 and DS1, and usually soft caps are around 40-50 range depending on what stat. I'm doing a quality build but a bit more sided to strength (this is only for PvE I don't care for PvP). Also on a side note, how high should my AGL be to get decent iframes (I'm currently at 92)?Also, there's a new cap on how much of a single secondary stat you are able to obtain from gear. This cap is set to 126% right now, everything beyond that is ignored and wasted. Detailed Explanation Before Shadowlands, secondary stats grew linearly. This means that if you increase your haste rating by an X amount, you'll always increase your ...Doing the Dark Souls Remastered unlimited souls glitch for PC is a little different compared to the Dark Souls Remastered unlimited souls glitch for console....Can ascend +5 Magic weapons to Enchanted weapons if given an Enchanted Ember, found in the chest guarded by two Mushroom Parents in the Darkroot Garden. Can repair any 1 damaged equipment for souls. Cost depends on the equipment's soul-cost-per-durability ratio and the amount of durability repaired. Early access to basic Sorcery, before ...Softcaps for those wondering. 50 VIG. (27 puts you smack at 1K you get less from there 19 each afterwards) 40 END. Stop getting stamina. 10 extra stam from 40-99. 40 VIT. You still gain 1 equipload each level and but gain much less defense. This stat is hugely essential for raising your physical defense and making you into a tank.I always thought the cap was 120 but after some searching, I found some PC users claiming the cap is 100. At the same time, other users are claiming it's 125. Hardly anyone is saying 120. I'm very confused. I have been playing pvp for the whole time I have had the game, i can reassure you its 125, you can always go lower or higher but I'm sure ...Polaric Jun 13, 2018 @ 8:36am. Originally posted by Dunkel Ulv: Looking around on Reddit, the general consensus seems to be: "Alt+f4" too much: 24-48h softban. Picking up hacked items / muling / using cheat engine: permanent softban. Messing with IP addresses and players computers: hardban with online access blocked. ….

Monitoring Using a T1 SIM with the Frame Relay option, the HST-3000 traffic on can monitor traffic on both DS1 receivers simultaneously. You can monitor traffic on a full rate T1 or fractional T1 (FT1) T1 and FT1 circuit. Page 42 4 Press the DS1 soft key. The DS1 Settings menu appears. 5 Select a setting, and then specify the parameters.Poise in PvP. In PvP, poise is important to engage in trades without being ripped out of the offensive by the stun animation.This applies to trading with attacks or trading an opponent's attack with a backstab. The most important breakpoints are 32 to take all the quickest attacks, 53 or 56 to take one of all the most dangerous attacks (except for Black Flame) and 61 to take 2x an attack which ...Notes. Catalysts generally scale with Intelligence, and therefore this can lead to stronger spells; Lack of Intelligence to wield a weapon or shield (as shown with the red X on the D-pad menu) doesn't make the character have a different animation like Strength does, but the weapon still gets the damage penalty and bouncing attacks; On catalysts and Velka's Talisman, it just makes them unusableAttunement caps at 35. Vitality caps at 40. Strength caps at (two handed) 27, 40, 60, 66. Dexterity caps at 40, 60 and after 70 you get good returns up to 85. Intelligence caps at 30 (for chaos/dark), 40 and then 60. Faith caps at 30 (for chaos/dark), 40 and then 60. Luck caps at 40 and then at 50. Bbmazzz • 5 yr. ago.Yes. Some weapons actually start getting more damage after the soft cap (DEX has a soft cap at 40, but picks up again at 70~ until about 80), but generally aiming for the soft cap is a good way to avoid wasting stats. In most cases, 40 (if you’re raising two stats for damage) or 60 (if you’re raising a single stat for damage) are standard.Spell Buff is a special stat in items capable of casting spells, which dictate their effectiveness in Dark Souls III. Upon acquiring a catalyst, be it a Sacred Chime, a Talisman, a Staff, a Pyromancy Flame, or even weapons capable of casting spells (see "Unique Catalysts" for a list of such items), the stat that determines how effective it is at casting is …105 Agility is equivalent to DS1/3 fast roll, next one is at 111 which is quite a stat investment, +16 more ADP so it's probably not worth it. I usually stop at 100 which is the consumable use max speed boost point and only 1 above the previous rolling i-frame breakpoint of 99. 100->105 is +6 ADP. ... Soft cap 45 iircSo i'm still fairly new to the game, but I did play DS3 and DS1, and usually soft caps are around 40-50 range depending on what stat. I'm doing a quality build but a bit more sided to strength (this is only for PvE I don't care for PvP). Also on a side note, how high should my AGL be to get decent iframes (I'm currently at 92)?Ultimately its up to you. DS3 is different to DS1 in the way that what was good in DS1 isn't necessarily good in DS3. The different stats play slightly different rolls. I wouldn't look up soft caps but try to find light guidelines based on the build you want. Ds1 soft caps, I want to go for NG+7 so i gear up with a demon greataxe (S scaling, two handed) with 34 strength and 50 faith, buffing with sunlight blade and power within, the damage at the start feel pretty good, boss became easier even in NG+, but it fall off fast, when i came to manus, the damage only get like 5mm of his health, so is there anyway to get my damage higher?, Resistance is your go to stat to level up until you reach at least lvl90. get STR to 16, level dex to 10, get a chaos +5 Zweihander. dump everything else into END and VIT for HP and better armor. also get a grass crest shield. The Pyromancy flame doesnt scale with any stat, so just level that up for free damage., 527K subscribers in the darksouls community. A community dedicated to Dark Souls I, game released for PC, PlayStation 3 and 4, Xbox 360/One, and…, Arguably 2 soft caps, the old one being for casuals and nowadays with money much much easier to make, I'd say for normal players softcap is full tet with tet gold acc's, but just my opinion on my journey to it. Has been pretty easy compared to my 2016 days when softcap was tet with tri acc's, Ultimate comfort with our soft cap alternative to CPAP headgear. Key Features. Outside seams avoid irritation. Soft & lightweight fabric. Comfortable and secure fit. Tweet. Size/ Colour. Quantity., Dexterity is a stat in Dark Souls. Common weapon requirement, especially faster, lighter weapons. Unlike Strength, two-handing weapons does not decrease the dexterity requirement. Increases damage on weapons with dexterity modifiers. Decreases casting time of most offensive spells at dexterity levels 35-45. The following are weapons that scale with dexterity, and their level of scaling, when ..., STR – 45. Having high Strength on a Strength build is a bit obvious, but there’s a reason we’re stopping specifically at 45. At this point, you will hit a soft cap with your Str scaling. VIT – 45. Bandits already have high starting Vitality, so we might as well take advantage of that and pump VIT up to 45., For scaling alone you won't get much use out of it, even if you're going to higher NG+ cycles it's not really worth it for most stats. There are a few exceptions in other areas e.g. dexterity, which I believe gives casting speed bonuses up to the mid-late 40s, and intelligence, which requires investment beyond the soft-cap to meet the casting requirements for certain spells., Soft washing refers to the process of using a soft washing system to remove dirt and contaminants without high water pressure. Many of us are familiar Expert Advice On Improving Your Home Videos Latest View All Guides Latest View All Radio ..., The other day my friend who I live together with asked me if it was possible to softlock Dark Souls 1. I have gotten into the series around 2017 and it quickly became my absolute favourite series of video games, with DS1 (together with BB) as my favourite amongst them., Moonlight Greatsword (Dark Souls) Drake Sword. Obsidian Greatsword. Priscilla's Dagger. Dragon Greatsword. Dragon Bone Fist. Dragon King Greataxe. Dragon Tooth., All soft caps for each stat in Elden Ring. Vigor: 40/60 for HP. Mind: 50/57/60 for FP. Endurance: 50 for Stamina. Strength: 20/55/80 for attack rating. Dexterity: 20/55/80 for attack rating ..., Int/Faith soft caps at 40/45/50. Every cap reduces gains, but you still get some up until 99. The 45 cap is only for magadjust (where it gets reduced gains) And for completeness: Humanity caps at 10 for item discovery, and 30 for curse resistance. Soul level caps at 10/100/200 for battle of stoicism and hardcaps at 713. , There really no point to go above ~350, you've hit most the soft caps (we're talking like less than 10 HP pet point in vitality, 0 in stamina, after those break points) for most stats, and the leftovers are meaningless skills. ... Not sure if it was done on DS1, but Kwitty already got max level playing max NG cycles for DS3 and Bloodborne. But ..., There really no point to go above ~350, you've hit most the soft caps (we're talking like less than 10 HP pet point in vitality, 0 in stamina, after those break points) for most stats, and the leftovers are meaningless skills. ... Not sure if it was done on DS1, but Kwitty already got max level playing max NG cycles for DS3 and Bloodborne. But ..., Just get 100 Agility (ATN also gives Agility). INT is 40, but it's worth going to 50. FTH is 40, but it's worth going to 50. Estus caps out at 12 and +5. No use for Shards or Bone Dust afterwards. Pyth_the_Bull 9 years ago #5. Vigor has two soft caps. 20 and 50. 20 HP after 20 per level and 5 HP after 50 per level., DS1 has 3 great qualities that other soulsborne don't 1- interconnect world, where every area leads to 4 others and a bunch of short cuts in between places. 2- the lack of a warp until mid game, forcing you to use the short cuts and walk through the world, actually travel., You'll keep gaining stamina up until 40 endurance. I'm not sure if equip load has a soft cap but you'll keep gaining that all the way to 99 endurance. Holy smokes! Humanity does boost your stat indeed! I will test more for me to figure out things. Thanks again buddy., RemServe Medical Soft Cap Headgear; So Much To Catch Up On .. .. .. The Big Move at RemServe HQ; FitMax Total Face Mask Range; Changes and Updates! SoClean 2 Competition Winner; ARTP, Belfast: January 19th - 20th, 2017; Medica - Düsseldorf, November 2016; SoClean - Product Launch; The UHC&W OSA Support Group; The SleepWeaver CPAP Mask ..., These same kinds of soft caps exist on weapon scaling, where you go from really high gains, such as 4.5 per point, then 3.5 per point, then 2.5 per point, 1, .5, etc they are slightly more linear per break, however. ... Ds1 had health, end, str, Dex, faith, int, and maybe attun. That's 7. Ds3 has health, end, vit, str, Dex, int, faith (both of ..., Snuggly the Crow is an invisible NPC in Dark Souls. She is similar to Sparkly the Crow in Demon's Souls, as she accepts particular items in exchange for other useful items. Snuggly is located in the Northern Undead Asylum, on a small ridge to the right of the asylum itself, just before the cliff where the Chosen Undead is grabbed by the Giant Crow and where a larger nest appears after the ..., Well, I just got into a Dark Souls 3 wiki and read the Estus Flask entry. Seems like there's a hidden kill gauge for each enemy type (maybe humanoids and some certain non-humanoids), and once the amount of kills is enough, player gets a free Estus and the kill gauge repeats. That sounds a lot simpler, like the old DS1 soft Humanities mechanic., The 2014 Guidelines for the Diagnosis and Management of Skin and Soft Tissue Infections (SSTI) recommend sulfamethoxazole-trimethoprim (SMX-TMP) for purulent infections where methicillin-resistant S. aureus (MRSA) is a likely pathogen. 1 But, what dose of SMX-TMP should we be prescribing? Both the SSTI and MRSA guidelines say 1-2 double strength tablets twice a day. 1,2 So, which is it, 1 ..., What is a hard cap in ds1? DARK SOULS™ III Soft cap is the point where you begin to get less and less out of a stat you put a level in. Hard cap is where it downright becomes absolutely minimal, and isn't very useful to continue putting points into after that point. 40 is the soft and 60 is the hard cap for several stats., Feb 11, 2021 · strength hard caps at 40 in one hand and at 27 in two hands. unless you are using a weapon that requites more than 40 strength than theres no point going past 40. since you gain max damage two handing a weapon at 27 strength i would recommend leveling your vit and end since strength soft caps at 20 and vit soft caps at 30 so you get more value ... , Buy Tire Stem Valve Caps - H/D Truck - TWD DS1 online from NAPA Auto Parts Stores. Get deals on automotive parts, truck parts and more. 20% Off on Orders $150+ with Code: FALL20 * Online Only., So i'm still fairly new to the game, but I did play DS3 and DS1, and usually soft caps are around 40-50 range depending on what stat. I'm doing a quality build but a bit more sided to strength (this is only for PvE I don't care for PvP). Also on a side note, how high should my AGL be to get decent iframes (I'm currently at 92)?, Basically a variation of Longsword. This weapon has better base damage, better damage scaling, and higher durability than Longsword. It is 1 point heavier and has a higher STR / DEX requirement, and slightly slower attack. Image., The usual cut-off spot for SOUL LEVEL is around 120, though some people go a tad higher. For Str and Dex, as well as Int and Faith, it is 40-50. 50 allows you to use 1-2 special items and spells, and is slightly higher than 40. Usually though if you are having trouble fitting around 120, taking 50 points away to 40 is fairly common., Stats in DD scale linearly iirc, so if the soft cap was 1000, the formula would look like this: Tower Health = 40 * Math.min(fortify, 1000) + 10 * Math.max(fortify - 1000, 0) So the wall would gain 40 HP per fortify points until you reach 1000 fortify points., Pyromancy is like easy mode in DS1. You don't need to invest in faith or get intelligence as it scales off the level of the pyromancy flame. You need the merchant in blight town to level the pyromancy flame to the Max, if I remember correctly. As it doesn't need much magic investment it pairs well with a strength/dex build., Dark Souls Wiki » Miracles. There are twenty three separate Miracles. A Talisman must be equipped to use a Miracle. Some Miracles are capable of Miracle Synergy. Collect all Miracles to obtain the Prayer of a Maiden Trophy / Achievement. Ring of the Sun's Firstborn boosts offensive miracle damage by about 25%., DS2 basically gives you two types of rolls. Vitality and equip burden determines how fast and long your character can dodge. Adaptability and Agility determines how many videogame seconds of videogame invinsibility your character gets when they dodge, meaning with enough points you can dodge into an enemies blade hitbox and not get hurt, for some reason.